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The biggest news this cycle made IGDB, who launched the first version of their API. An API offers standardized access for fetching all kinds of data from a database, so they can be used elsewhere, and is therefore an important thing to have. This first IGDB API offers access to game data, companies, people, franchises, and platforms, which seems quite comprehensive so far. There's also the possibility for game shops to integrate their game products to the price comparison feature of IGDB; another strong sign for the commercial nature of the project.
In other news, the IGDB became a bit more social with the addition of a basic "friends" feature, and a revamped "Karma Hunter" page, which is the one-stop shop for people looking for things to contribute.
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The Video Game Museum posted a slew of updates with new game endings for many platforms, amongst them PlayStation, SuperNES, Gamecube, Wii, Turbografx-16, and Neo Geo CD.
The OGDB updated its search engine with a quick barcode search, where entering a EAN / JAN / UPC finds the respective release. This is a useful feature for a quick check whether a release is already in the database or not.
And last, but in no way least, Giant Bomb celebrated their seventh birthday, which is also a nice anniversary!
Database projects we are monitoring monitoring (constantly adding):
Killer List of Videogames (KLOV)
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