We differentiate between primary and secondary sources, where the primary source holds the factual information, and the secondary source(s) documents the primary source.
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- Game Release
- in-game content (everything after the game was started)
- media content (everything on the medium or during installation)
- packaging content (everything inside and outside the box)
- Hardware Release
- case content (everything outside and inside the piece of hardware itself)
- on-screen content (everything after the hardware was started)
- media content (everything on a installation medium or during installation)
- packaging content (everything inside and outside the box)
- Official Information
- press release - written
- press release - prerecorded (Audio / Video)
- press release - live
- developer interview / visit
- advertisement / sales sheet
- hardware fact sheet
- Journalistic Information
- editorial content - written
- editorial content - prerecorded (Audio / Video)
- editorial content - live
- Unofficial Information
- Wikipedia
- internal / leaked documents
- fan research
- peer-reviewed database
Secondary sources
- screenshot (game)
- screenshot (video)
- URL (external site)
- URL (internal)
- URL (video)
- scan (book, manual, etc.)
Reference types and attributes
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