Data List 10 - Company roles in game development

This page serves the development of our very own role system for company credits. Inspiration comes from the roles that Mobygames used to use.

  Areas of expertise with respective company roles

  1. Game Design
  2. Authorship / Writing
  3. Programming / Engineering
  4. Visual Design / Graphics
  5. Video / Cinematics
  6. Music / Sound
  7. Production
  8. Quality Assurance
  9. Localization
  10. Packaging / Manufacturing
  11. Management
  12. Marketing
  13. Public relations
  14. Administration
  15. Acknowledgements
  16. Unknown role
  17. Other Roles