Data List 8 - Human roles in game development

This page serves the development of our very own role system for credits. Inspiration comes from the roles that Mobygames used to use.

  Areas of expertise with respective human roles

  1. Game Design
  2. Authorship / Writing
  3. Programming / Engineering
  4. Visual Design / Graphics
  5. Video / Cinematics
  6. Music / Sound
  7. Production
  8. Quality Assurance
  9. Localization
  10. Packaging / Manufacturing
  11. Management
  12. Marketing
  13. Public relations
  14. Administration
  15. Acknowledgements
  16. Other Roles