Ubiquitous Language
This page contains the Ubiquitous Language for the Oregami game database.
Bounded Context: Games
Name _ | Description |
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Game | |
Game Entry Type needs a better name! | A single, full, stand-alone game is the most common case. If two or more games are bundled, it is called a compilation. This may also be the case if in addition to a full, stand-alone game, a significant add-on is included. A compilation must be marketed as that, and it usually comes with its own title. A game that is not playable without the basic game is called add-on: an existing game is extended with some new content. We distinguish between significant add-ons and insignificant add-ons, criteria for each of this can be found here. If a game ist from the start part of a list of episodes, we call it "episodic game". 1 Game This is the standard case. It is used for new stand-alone releases that don't fall under the other types of this list, or when a new release of a previously released game breaks the different game criteria developed here. |
Release Group | |
Release Group Type better name: Development Type ? | The type of development on the platform of this release group. If it was developed directly on this platform we call it a "Native development". If the source code was available on another platform before and was transferred to this platform, we call it a "Port" (see "porting software"). If the existing source code of another platform is operated with any kind of emulator software, we call it an "Emulator Release". |
Release Group Reason better name? Release type? | The first release of a game for a platform is called "Original Release". The standard case here is the first-time announcement, or release, of a game's full version for a new platform. RG's for unreleased games, i. e. games in development, cancelled games, or Vaporware, also get the reason "Original release", because development always aims for the original release of a full version. A Demo / Promo release Release is a limited version of a game for promotional purposes. It is possible that there is only a demo release of a game for a single platform, e.g. because the development was cancelled. If a game was originally released on the current platform some time ago and a somehow enhanced version of a game is released, it is called "Enhanced re-release". The cause for such a re-release could be a version with fixes of serious bugs, severe performance issues, a completed core content or an improved user interface. If a game is again released on the current platform and it is not an enhancement, but a partly or completely remade release, we call it a Remake. That means that the game is ported to a new graphics or gameplay engine, i. e. it is basically rewritten, but the gameplay stays mainly unchanged. And the remake shall be marketed as such, i. e. the publisher should have sold the game as a remake of the initial release. This is to exclude games that play exactly like their predecessor, but are meant as a successor of the initial game, not as a remake. If some parts of a release are censored, we call it a "Heavily censored release". This is for game releases that have been so severely censored that they should not be grouped together in the same RG with the uncensored releases any more. Exemplary, some Command&Conquer games in Germany saw some heavy censorship. |
Release | |
Bounded Context: Gaming Environments
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Gaming Environment | |
Hardwareplatform | |
Softwareplatform | |
Bounded Context: Publications
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Franchise | |
Publication | |
Issue | |
Content | |
Medium | |
Bounded Context: Companies
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Company | |
Company Event | |
Bounded Context: Persons
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Person |
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Personal Event |
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